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Necromancer


Master of black magic and friend of the dead. The Necromancer specializes in everything unholy, allowing him to cast spells tainted with the signs of the not so living. Though unable to wear strong armor, their skills make up for this lack of defense. They are adept at weakening their opponents, stealing their energy and health, reducing their enemies ability to fight in battle and causing death with their powerful spells.




Soul Reaping [Primary Only]: The Necromancer gains energy points whenever a creature dies. The more points allocated into this attribute, the more energy given.
Blood Magic: Improves the effectiveness to use Blood Magic based skills.
Curses: Improves the effectiveness of Curses.
Death Magic: Improves the effectiveness of Death Magic skills.



Awaken the Blood
Description: For 20...44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.
Energy Usage 10
Skill Type: Enchantment .
Cooldown Time: 45 second(s)
Casting Time: 1 second(s)

Barbed Signet
Description: Sacrifice 8% max Health. You steal 18...60 Health from target foe.
Energy Usage None
Skill Type: Signet .
Cooldown Time: 20 second(s)
Casting Time: 2 second(s)

Blood is Power [Elite]
Description: Sacrifice 33% max Health. For 10 seconds, target other ally gains +3...6 Energy regeneration.
Energy Usage 5
Skill Type: Enchantment .
Cooldown Time: 0 second(s)
Casting Time: 1/4 second(s)

Blood Renewal
Description: Sacrifice 25% max Health. For 10 seconds, you gain +3...6 Health regeneration. When Blood Renewal ends, you gain 40...190 Health.
Energy Usage 5
Skill Type: Enchantment .
Cooldown Time: 10 second(s)
Casting Time: 1 second(s)

Blood Ritual
Description: Sacrifice 17% max Health. For 8...14 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster.
Energy Usage 10
Skill Type: Enchantment .
Cooldown Time: 2 second(s)
Casting Time: 2 second(s)

Dark Bond
Description: For the next 30...60 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.
Energy Usage 5
Skill Type: Enchantment .
Cooldown Time: 20 second(s)
Casting Time: 2 second(s)

Dark Fury
Description: Sacrifice 17% max Health. For 5 seconds, the next time any nearby party member hits with an attack, that party member gains one hit of adrenaline.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 3/4 second(s)

Dark Pact
Description: Sacrifice up to 10% Health and deal 10...48 shadow damage to target foe.
Energy Usage 5
Skill Type: Spell .
Cooldown Time: 2 second(s)
Casting Time: 1 second(s)

Demonic Flesh
Description: Sacrifice 20% max Health. For 30...60 seconds, your maximum Health is increased by 80...200.
Energy Usage 5
Skill Type: Enchantment .
Cooldown Time: 60 second(s)
Casting Time: 1 second(s)

Life Siphon
Description: For 12...24 seconds, target suffers -1...3 Health degeneration, and you gain +1...3 Health regeneration.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 2 second(s)
Casting Time: 2 second(s)

Life Transfer [Elite]
Description: For 6...12 seconds, target foe suffers Health degeneration of 3...8, which you gain as Health regeneration.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 30 second(s)
Casting Time: 2 second(s)

Mark of Subversion
Description: For 4...10 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal 10...92 Health from that foe.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 30 second(s)
Casting Time: 2 second(s)

Offering of Blood [Elite]
Description: Sacrifice 10% maximum Health. You gain 8...20 Energy.
Energy Usage 5
Skill Type: Spell .
Cooldown Time: 15 second(s)
Casting Time: 1/4 second(s)

Order of Pain
Description: Sacrifice 17% Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3...16 damage.
Energy Usage 10
Skill Type: Enchantment .
Cooldown Time: 0 second(s)
Casting Time: 2 second(s)

Order of the Vampire [Elite]
Description: Sacrifice 17% max Health. For 5 seconds, whenever a party member hits a foe with physical damage, that party member steals 3...16 Health.
Energy Usage 10
Skill Type: Enchantment .
Cooldown Time: 5 second(s)
Casting Time: 2 second(s)

Shadow Strike
Description: Target foe takes 12...48 shadow damage. If that foe's Health is above 50%, you steal 12...48 Health.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 8 second(s)
Casting Time: 2 second(s)

Signet of Agony
Description: Sacrifice 10% max Health and suffer from Bleeding for 25 seconds. All nearby foes take 10...44 damage.
Energy Usage None
Skill Type: Signet .
Cooldown Time: 15 second(s)
Casting Time: 3/4 second(s)

Soul Leech [Elite]
Description: For 10 seconds, whenever target foe casts a Spell, you steal 16...80 Health from that foe.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 15 second(s)
Casting Time: 2 second(s)

Strip Enchantment
Description: Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30...120 Health.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 20 second(s)
Casting Time: 1 second(s)

Touch of Agony
Description: Sacrifice 10% max Health. Target touched foe takes 20...58 shadow damage.
Energy Usage 5
Skill Type: Skill .
Cooldown Time: 3 second(s)
Casting Time: 3/4 second(s)

Unholy Feast
Description: Steal 5...50 Health from up to 1...5 foes in the area.
Energy Usage 15
Skill Type: Spell .
Cooldown Time: 30 second(s)
Casting Time: 1 second(s)

Vampiric Gaze
Description: Steal 18...60 Health from target foe.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 1 second(s)

Vampiric Touch
Description: Touch target foe to steal up to 29...74 Health.
Energy Usage 15
Skill Type: Skill .
Cooldown Time: 2 second(s)
Casting Time: 3/4 second(s)

Well of Blood
Description: Exploit nearest corpse to create a Well of Blood at its location. For 8...20 seconds, allies in that area receive +1...6 Health regeneration.
Energy Usage 15
Skill Type: Spell .
Cooldown Time: 2 second(s)
Casting Time: 2 second(s)

Well of Power [Elite]
Description: Exploit nearest corpse to create a Well of Power at that location. For 8...20 seconds, allies within 39' of the Well of Power gain +1...6 Health regeneration and +2 Energy regeneration.
Energy Usage 15
Skill Type: Spell .
Cooldown Time: 15 second(s)
Casting Time: 3 second(s)



Barbs
Description: For 30 seconds, target foe takes 1...10 more damage when hit by physical damage.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 30 second(s)
Casting Time: 2 second(s)

Chilblains
Description: You become Poisoned for 3...15 seconds. Nearby foes are struck for 10...44 cold damage and lose one Enchantment.
Energy Usage 25
Skill Type: Spell .
Cooldown Time: 15 second(s)
Casting Time: 3/4 second(s)

Defile Flesh
Description: Sacrifice 20% max Health. For 8...20 seconds, target foe receives only two-thirds benefit from healing.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 10 second(s)
Casting Time: 1 second(s)

Desecrate Enchantments
Description: Target foe and all nearby foes take 6...60 shadow damage and 4...20 shadow damage for each Enchantment on them.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 15 second(s)
Casting Time: 2 second(s)

Enfeeble
Description: Target suffers from Weakness for 5...20 seconds.
Energy Usage 5
Skill Type: Hex .
Cooldown Time: 5 second(s)
Casting Time: 1 second(s)

Enfeebling Blood
Description: Sacrifice 17% max Health. Target foe and all nearby foes suffer from Weakness for 5...20 seconds.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 10 second(s)
Casting Time: 2 second(s)

Faintheartedness
Description: For the next 5...35 seconds, target foe attacks 50% slower, and that foe suffers Health degeneration of 1...3.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 8 second(s)
Casting Time: 1 second(s)

Feast of Corruption [Elite]
Description: Target foe and all adjacent foes are struck for 16...80 shadow damage. You steal 8...40 Health from each struck foe who is suffering from a Hex.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 20 second(s)
Casting Time: 2 second(s)

Insidious Parasite
Description: For 8...20 seconds, whenever target foe hits with an attack, you steal 5...20 Health from that foe.
Energy Usage 15
Skill Type: Hex .
Cooldown Time: 20 second(s)
Casting Time: 1 second(s)

Lingering Curse [Elite]
Description: Sacrifice 10% max Health. Target foe loses all Enchantments. For 8...20 seconds, target foe gains only half Health from healing.
Energy Usage 25
Skill Type: Hex .
Cooldown Time: 10 second(s)
Casting Time: 3 second(s)

Malaise
Description: For 5...35 seconds, target foe suffers Energy degeneration of 2 and you suffer Health degeneration of 2. Malaise ends if target foe's Energy reaches 0.
Energy Usage 5
Skill Type: Hex .
Cooldown Time: 2 second(s)
Casting Time: 2 second(s)

Mark of Pain
Description: For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...40 shadow damage to adjacent foes.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 30 second(s)
Casting Time: 2 second(s)

Parasitic Bond
Description: For 20 seconds, target foe suffers Health degeneration of 1. The caster is healed for 30...120 when Parasitic Bond ends.
Energy Usage 5
Skill Type: Hex .
Cooldown Time: 2 second(s)
Casting Time: 1 second(s)

Plague Sending
Description: Sacrifice 10% max Health. Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 0 second(s)
Casting Time: 2 second(s)

Plague Signet [Elite]
Description: Transfer all negative Conditions from yourself to target foe. (50% failure chance with Curses 4 or less.)
Energy Usage None
Skill Type: Signet .
Cooldown Time: 10 second(s)
Casting Time: 1 second(s)

Price of Failure
Description: For 30 seconds, target foe has a 25% chance to miss with attacks and takes 6...30 damage whenever that foe fails to hit in combat.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 10 second(s)
Casting Time: 3 second(s)

Rend Enchantments
Description: Remove 5...9 Enchantments from target foe. For each Monk Enchantment removed, you take 55...25 damage.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 30 second(s)
Casting Time: 3 second(s)

Rigor Mortis
Description: For 8...20 seconds, target foe cannot "block" or "evade."
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 30 second(s)
Casting Time: 2 second(s)

Shadow of Fear
Description: Target foe and all adjacent foes attack 50% slower for the next 20...44 seconds.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 10 second(s)
Casting Time: 2 second(s)

Soul Barbs
Description: For 30 seconds, target foe takes 15...30 damage when an Enchantment or Hex is cast on that target.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 20 second(s)
Casting Time: 2 second(s)

Spinal Shivers
Description: For 10...40 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted, and you lose 10...5 Energy or Spinal Shivers ends.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 15 second(s)
Casting Time: 2 second(s)

Spiteful Spirit [Elite]
Description: For 8...20 seconds, whenever target foe attacks or uses a skill, Spiteful Spirit deals 5...35 shadow damage to that foe and all adjacent allies of that foes.
Energy Usage 15
Skill Type: Hex .
Cooldown Time: 10 second(s)
Casting Time: 2 second(s)

Suffering
Description: For 6...30 seconds, target foe and all nearby foes suffer Health degeneration of 2.
Energy Usage 15
Skill Type: Hex .
Cooldown Time: 20 second(s)
Casting Time: 2 second(s)

Weaken Armor
Description: For 10...40 seconds, target foe has an armor penalty of -20 against physical damage.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 30 second(s)
Casting Time: 3 second(s)

Wither [Elite]
Description: For 5...35 seconds, target foe suffers Health degeneration of 2 and Energy degeneration of 2. Wither ends if target foe's Energy reaches 0.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 10 second(s)
Casting Time: 2 second(s)



Animate Bone Fiend
Description: Exploit nearest corpse to animate a level 1...17 bone fiend. Bone fiends can attack at range.
Energy Usage 25
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 3 second(s)

Animate Bone Horror
Description: Exploit nearest corpse to animate a level 1...17 bone horror.
Energy Usage 15
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 3 second(s)

Animate Bone Minions
Description: Exploit nearest corpse to animate two level 0...12 bone minions.
Energy Usage 25
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 3 second(s)

Aura of the Lich [Elite]
Description: For 15...45 seconds, your maximum Health is halved, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50...240 Health.
Energy Usage 10
Skill Type: Enchantment .
Cooldown Time: 20 second(s)
Casting Time: 2 second(s)

Blood of the Master
Description: Sacrifice 10% max Health. All adjacent undead allies are healed for 30...116.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 1 second(s)

Consume Corpse
Description: Exploit a random target. You teleport to that corpse's location and gain 25...100 Health and 5...20 Energy.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 0 second(s)
Casting Time: 1 second(s)

Dark Aura
Description: For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...50 shadow damage to adjacent foes, and you lose 5...20 Health.
Energy Usage 10
Skill Type: Enchantment .
Cooldown Time: 10 second(s)
Casting Time: 1 second(s)

Death Nova
Description: For 30 seconds, if target ally dies, all adjacent foes take 26...100 damage and are Poisoned for 15 seconds.
Energy Usage 5
Skill Type: Enchantment .
Cooldown Time: 0 second(s)
Casting Time: 2 second(s)

Deathly Chill
Description: Target foe is struck for 5...34 cold damage. If that foe's Health is above 50%, you deal an additional 5...50 shadow damage.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 1 second(s)

Deathly Swarm
Description: Deathly Swarm flies out slowly and strikes for 15...80 cold damage on up to three targets.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 3 second(s)
Casting Time: 3 second(s)

Infuse Condition
Description: For the next 15...60 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead.
Energy Usage 5
Skill Type: Enchantment .
Cooldown Time: 20 second(s)
Casting Time: 1 second(s)

Malign Intervention
Description: For 5...20 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1...17 masterless bone horror is summoned.
Energy Usage 10
Skill Type: Hex .
Cooldown Time: 20 second(s)
Casting Time: 1 second(s)

Necrotic Traversal
Description: Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5...20 seconds.
Energy Usage 5
Skill Type: Spell .
Cooldown Time: 0 second(s)
Casting Time: 3/4 second(s)

Putrid Explosion
Description: The corpse nearest your target explodes, sending out a shockwave that deals 24...120 damage to nearby foes.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 1 second(s)

Rotting Flesh
Description: Target fleshy creature becomes Diseased for 10...25 seconds and slowly loses Health.
Energy Usage 15
Skill Type: Hex .
Cooldown Time: 3 second(s)
Casting Time: 3 second(s)

Soul Feast
Description: Exploit nearest corpse to steal 50...280 Health.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 0 second(s)
Casting Time: 1 second(s)

Tainted Flesh [Elite]
Description: For 20...44 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...15 seconds.
Energy Usage 5
Skill Type: Enchantment .
Cooldown Time: 0 second(s)
Casting Time: 1 second(s)

Taste of Death
Description: Steal 100...400 Health from target animated undead ally.
Energy Usage 5
Skill Type: Spell .
Cooldown Time: 0 second(s)
Casting Time: 1/4 second(s)

Verata's Aura
Description: Sacrifice 33% maximum Health. All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...300 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you.(50% failure chance with Death Magic 4 or less.)
Energy Usage 15
Skill Type: Enchantment .
Cooldown Time: 30 second(s)
Casting Time: 3/4 second(s)

Verata's Gaze
Description: If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.)
Energy Usage 5
Skill Type: Spell .
Cooldown Time: 5 second(s)
Casting Time: 1 second(s)

Verata's Sacrifice
Description: Sacrifice 15% max Health. For 8...20 seconds, all undead allies gain 10 Health regeneration. All Conditions are removed from those allies and transferred to you.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 30 second(s)
Casting Time: 2 second(s)

Vile Touch
Description: Touch target foe to deal 20...65 damage.
Energy Usage 10
Skill Type: Skill .
Cooldown Time: 4 second(s)
Casting Time: 3/4 second(s)

Virulence [Elite]
Description: If target foe was already suffering from a Condition, that foe suffers from Disease and Weakness for 3...15 seconds.
Energy Usage 5
Skill Type: Spell .
Cooldown Time: 15 second(s)
Casting Time: 1 second(s)

Well of Suffering
Description: Exploit nearest corpse to create a Well of Suffering at its location. For 10...30 seconds, foes in that area suffer Health degeneration of -1...6.
Energy Usage 15
Skill Type: Spell .
Cooldown Time: 10 second(s)
Casting Time: 2 second(s)

Well of the Profane
Description: Exploit nearest corpse to create a Well of the Profane at its location. For 8...20 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.)
Energy Usage 25
Skill Type: Spell .
Cooldown Time: 10 second(s)
Casting Time: 3 second(s)



Grenth's Balance
Description: If target foe has more Health than you, you gain half the difference (up to your maximum Health), and that foe loses an equal amount.
Energy Usage 10
Skill Type: Spell .
Cooldown Time: 10 second(s)
Casting Time: 1/4 second(s)

Plague Touch
Description: Transfer a negative Condition and its remaining duration from yourself to target touched foe.
Energy Usage 5
Skill Type: Skill .
Cooldown Time: 0 second(s)
Casting Time: 3/4 second(s)

 





















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