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General Overview


Basics

Character
Combat
Crafting
Creatures
Guilds
Item Types
Map
Parties
Player-Versus-Player
Quests
Skills


Craftable Items Listings
Elementalist Craftings
Warrior Craftings


Other
Technical
Testing

Developer - Arena.net
This is Arena.net's first title although many of the developers have a rich background including the founding members who left Blizzard Entertainment to begin the upstart Arena.net.

Publisher - NCSoft
They have taken over the publishing details for Guild Wars and have other great MMORPG's under there umbrella including the up and coming Lineage 2

Description

Guild Wars will use state of the art new streaming technology developed by Arena.net to create a new MMORPG game that has a busload of features and will be a lot of fun to play. It also will be free of the restraints of a monthly Fee. As the name says the game will be designed with combat in mind. A fast paced combat oriented game where you will compete in missions ranging from Guild Siege battles to simple seek and destroy missions. The game will also be easy to join but yet complex and fun for those that wish to spend the time to become great. Here are a list of just some of the features as we know of them currently.

  • No Monthly Fee
  • A number of Mission types including Solo, Co-Operative Team missions, Player Verse Player, and Guild Siege Battles.
  • Currently 5 Professions are available for characters to choose from these will allow you to use different skills based on the profession chosen.
  • Skills may be purchased and gained through interaction in the town areas.
  • Towns will be persistent however the majority of missions will be instanced making it easier and more fun for you and other guild members to complete and interact within the missions.
  • Each character will only have 8 skills per mission and these stay the same throughout each mission. This is to encourage you to utilize your guild members to compliment each other in different situations.
  • Game Content will be streamed to players via the new technology and will be seamless to the players.
  • Planned expansions will be sure to come out and may be purchased but are not required to play with your friends.

Join a New Generation of Online Role-Playing

Guild Wars takes the best elements of today's massively multiplayer online games and combines them with a new mission-based design that eliminates the tedium of those games. You can meet new friends in towns or outposts, form a party, and then go tackle a quest together. Your party always has its own unique copy of the quest map, so camping, kill-stealing, and long lines to complete quests are all things of the past. Within a quest you have unprecedented freedom and power to manipulate the world around you: your magic can build bridges and open up new pathways, or it can burn down forests and tear the ground asunder. You don't have to spend countless hours on a leveling treadmill to get to the interesting parts of the game, because combat is designed to be strategically interesting and challenging right from the beginning. You don't have to spend hours running around the world to prepare for a quest, because Guild Wars allows you to instantly travel to the beginning of any quest that you've previously unlocked. You'll never spend days playing only to discover that choices you made early on have left you with a permanently uncompetitive character, because the unique skill system in Guild Wars allows infinite experimentation but doesn't allow bad decisions to ruin a character. And you'll never meet new players only to discover that you can't play with them or compete against them because their characters are on a different server than yours; in Guild Wars, all characters live in one seamless world.


Built for Competition

After learning the game and building up your first character, you may choose to test your skills in head-to-head competition or guild warfare. The game is designed to reward player skill and teamwork, not time spent playing, so you won't need to spend hundreds of hours leveling up your character to compete.

The game includes integrated support for guilds, with guild banners and halls, chat rooms and forums. Guilds can challenge other guilds to battle, compete for control of key parts of the world, and be ranked on a worldwide ladder.


Unique Streaming Technology

ArenaNet's unique streaming technology forever eliminates the concept of patching a game. You don't have to wait a month for the next big patch to experience new content. Instead, the game constantly and intelligently streams new content to your computer in the background while you play. The world can change continually. This allows us to build a much more dynamic game world than any that has existed before. ~ Arena.net





















ArenaNet
Guild Wars LQGaming  (Create Account |  Make Homepage )
June 5, 2006