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Raid Management

Raid Management

Raid management on the GuildWizard system is similar to a raid manage you will find in EQDKP systems, except ours is more isolated in each part to give you a more custmoizable feel to the system. Much of the management of this system depends on those who understand DKP rules, so if you have questions about establishing raid tracking for your guild please review this document and ask in our forums before proceeding!

There are four key areas in regards to "Raid Management". Anothe reason this system was split up into these four parts is so that you can use one or two of the parts if you have no use for the others. This also gives more flexibility between different games. Keep in mind that you will still see certain raid information in regards to EQ and a few older games. We are still working on isolating these features to your specific game selections.

Below are the four key categories with descriptions and a small walkthrough for each. When you select one of the categories in your "Admin Pages" menu you will see a common vertical menu on the left that will give you direct access to the other categories.

Encounter Management is about adding creatures, NPCs, and other encounters you've, well, encountered along your journeys and recording common point values for them, what items they may drop, an image for easy recognition of the encounter, etc. Below are the following few steps in adding and managing encounters.

1) Click on "Add New Encounter" in the top left of the right panel.
2) A display of a few key boxes will pop up. Descriptions for entry into these boxes are below:

Encounter Name: Enter in here the name of the encounter. This can of course be anything you wish for easy recognition of the encounter.
Default Point Value: This is a number you designate to assign a "value" to the encounter. When adding future raids involving this encounter you can keep a common value on what each member gets for defeating this encounter.
Encounter Picture: Upload a screenshot of the encounter for easy recognition!

3) Previously entered encounters are listed below this menu. Choose the "Edit" icon box for a certain selection on the far right to edit a previous encounter. Choose the "Delete Selected" link above this menu to remove an encounter.

Item Management is the same thing as encounter management, but more about managing items your guild has acquired throughout their adventures. Think of this simply as the "guild bank", only offline. Point values can also be assigned here for a "monetary" benefit. If a guild member wishes to purchase a particular item and has enough points from the designated point value of the item, they may purchase it. It is up to your guild to setup a system of actually acquiring the items and distributing them, of course. Below are the following few steps in adding and managing your "guild bank".

1) Click on the "Add New Item" radio button at the top of the page to add a new item.
2) As with the Encounter Manager a new menu will pop up with a few entry boxes. Descriptions for entry into these boxes are below:

Item Name: Enter in here the name of the item. This can of course be anything you wish for easy recognition of the item.
Base Item Value: Same as the "Default Point Value" above for an encounter, enter in here how much the item is worth.
Link to Stats: If an item has a detailed description in a database somewhere on the internet, such as at the LQGaming Network or Allakhazam, you can use this box to link directly to it for easy item reference.
Stats: Add in your own statistics for the item here!

3) When you are finished reviewing the item entry boxes, click on the "Save Item" button at the bottom of the page.
4) To edit an item click on the "Manage Existing Items" radio button at the top of the page. A new menu will appear.
5) Review your previous items and select the pencil icon on the right of the item row for editing. Another menu will appear.
6) As with adding a new item the same menu will allow you to alter existing item statistics. This is fairly self-explanatory. Edit what you need and then click on the "Save Changes" button below when you are satisfied with the changes you've made, or click on "Cancel Changes" to cancel any editions.
7) The "Active Item" checkbox when editing an item allows it to be displayed in the public item listings or hidden.

Purchase Management is different than item or encounter management, but ties more closely with item management than any other raid feature. This is because the Purchase Manager allows you to setup a record of those who have purchased items or sold items in your raid system. This allows you to automatically deduct points from someones raid point total for acquiring an item within your "guild bank". Below are the following few steps in adding and managing your guild members purchases.

1) Click on the "Add New Purchase" radio button at the top of the page to add a new purchase record.
2) As with the previous raid options a new menu will pop up with a few entry boxes. Descriptions for entry into these boxes are below:

Item Column (Search): This allows you to search amongst all of your items to identify one that has been purchased. You will only need to use this if the vertical item history box below is too long and you don't want to search through it.
Player Column: This is a list of all the members within your guild. Select the member that has purchased the item you just selected.
Raid: This is the column for the raid the item was acquired from. You do not have to select an actual raid if the item was not acquired from a raid. This is entirely optional.
Item Cost: The cost of the item. Use the items recorded cost to enter into the box here for deduction of the guild members points. This box allows you to deviate from the items recommended value if you wish.

3) When you have entered in all pertinent information click on the "Save Purchase" button at the bottom of the menu.
4) If you wish to edit an existing purchase, click on the "Manage Existing Purchases" radio button at the top of the page. A new set of entry boxes will appear.
5) A listing of existing purchases will appear. Select the edit button to alter any purchase information.

We've saved the bread and butter of the system for last, of course. By now you should have a pretty good understanding of how the adding and editing of elements works so we'll make this short and sweet.

Adding New Raids

1) Ensure the "Manual Entry" radio button is selected. We will have further information in a future update of this walkthrough for the "Batch Entry" method.

2) Choosing the encounter is essentially who you fought during the raid. You must have an encounter already recorded in your Encounter Manager to have anything show up on this menu.
3) Select a raid point value
4) Choose the date of the raid (You can set future raids and adjust points later)
5) Raid Notes for descriptions, times, warnings about the raid
6) A chart of those attending or will be allowed to attend the raid is available below.

7) As with the other editing menus you'll see a common listing of all raids that are editable. Select the Pencil icon on the right of the row for the raid you wish to edit. The rest is self-explanatory.

The left column menu also has a link to the Member Manager. If at any time you are editing raids and items you can use this shortcut to edit members profiles as well. Good luck with your raiding fun!

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June 5, 2006