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Starting Cities FAQ


Starting Cities: Qeynos and Freeport FAQ



Where does my character begin the game in EverQuest II?

Players start in a tutorial that takes them to the Island of Refuge, a place where they learn the basics of the game. But soon players will find themselves on their way to one of two cities: Qeynos or Freeport. These are the only towns known to have survived the tremendous cataclysms that have devastated the world.


There are only two cities? Won't players feel cramped?

Qeynos and Freeport aren't the same places they were in EverQuest. Our two starting cities are truly epic in size; each is made up of about 17 zones. We have built them to be the grandest, most immersive fantasy cities you've ever seen.

Our intent is to make these two cities have meaning and relevance at all levels, not just when you're a newbie. Qeynos and Freeport are the centers of commerce and traffic, places you will want to revisit at all stages of the game. The cities are both epic in scale and rich in content.



Won't the fact that there are only two cities take away from the uniqueness of each race? And won't the newbie yards be overflowing with players trying to kill snakes and rats?

The zones that make up both Qeynos and Freeport include not only the city proper but also uniquely defined racial neighborhoods and multiple adventure areas. Zones are kept to a reasonable size to prevent overcrowding. Each neighborhood has the basic facilities you'll need (banks, shops, etc.) so that players are spread out instead of being crammed into one small part of town.

Think of each metropolis as being a whole bunch of small cities and newbie yards all connected together. Races still have diversity in their starting locations, but we've made it even easier for players of different races to meet up and adventure together.


What is the major difference between Qeynos and Freeport, aside from their names?

The distinction is one of good versus evil. Qeynos, ruled by the wise Antonia Bayle, is a city of courage and honor. Freeport, controlled by the ruthless Overlord Lucan D'Lere, is a town of oppression and corruption.


Can I pick my city, or do my race and class limit which city I can belong to?

Your race determines which city will initially accept you. Frogloks, halflings, dwarves, high elves, and wood elves are good races that will be heading to Qeynos. Iksar, trolls, ogres, ratonga, and dark elves are evil races that will be taking up residence in Freeport. These races will have the chance to switch sides before they pick a subclass, but until then their fortune lies with the only city that will accept them.

Kerra, barbarians, Erudites, gnomes, half elves, and humans can choose which city to call home. They too will have a single chance to switch sides before declaring a subclass.

Some subclasses will only be trained in Qeynos, some only in Freeport, and some will be in both cities. The general goal is to have about a third being exclusive to each city with a third of them being available in both.



So I will be able to switch my citizenship between Qeynos to Freeport whenever I want?

You will be able to switch citizenship once (and only once) prior to the selection of your subclass. The change is not a trivial one; it is intended to be a challenging path. Here's an example of how it works:


Say you make a troll named Buhlia, and she decides to become a fighter. Trolls are an evil race, so they are only accepted by Freeport. Buhlia remains a citizen of Freeport as she gains levels, and eventually becomes a crusader. But as she matures, Buhlia realizes that she actually supports the principles of Qeynos more than those of Freeport and wishes to become a force for good. Before choosing her subclass, Buhlia can renounce her citizenship and work to become accepted in Qeynos.

This will not be a trivial task. Buhlia is going to walk a challenging road, because the citizens of Qeynos won't be quick to trust a former enemy. Furthermore, the people of Freeport will look upon the poor troll as a traitor. But if she completes a series of quests and proves her worth, Buhlia can earn citizenship in Qeynos and be trained as a paladin.


Is there any way to be accepted by both cities? For instance, can I do some quests and build up faction with the enemy city?

No. You will either be welcome in Freeport or Qeynos, never both. The only way you'll gain favor with the opposing city is if you betray your current citizenship prior to your subclass choice and then pass through a series of challenging quests related to that process.

As you advance through the game, you will do things that gain and lose favor with various organizations and individuals in the world. But it is not a matter of "I must gain X amount of Faction Y so that I can be welcome in Zone Z." If you are a citizen of Qeynos, there is no quantity of orcs you can kill in the Commonlands that will make you welcome in Freeport. Faction is not a mathematical equation, but rather a series of relationships between individuals and organizations. It is built not only on what you do, but also the social structures to which you ally yourself.



Will I be able to form groups and guilds with citizens of the opposing city? Will doing so hurt my standing in my home city?

You can group with whomever you want for as long as you want. There is no penalty or loss of standing for doing so.

You can be guilded alongside citizens of the opposing city, but there will be some challenges. Player guilds pledge support to a certain faction within their home city. A citizen of Freeport cannot be allied with a faction in Qeynos. However, if a citizen of Freeport belongs to a guild registered in Qeynos, contributions made by that player to his guild will be going toward the benefit of the good city. In essence, the Freeport person is indirectly helping Qeynos become dominant. But regardless of how much that Freeport person benefits his guild, he will not gain favor with the NPCs in Qeynos, nor will he be able to walk the streets of that city.


Will there be cities built by players? Or can I become ruler of Freeport or Qeynos?

We will not be implementing player-built cities at launch. While players can rise to prominence in Qeynos and Freeport, both cities are home to established leaders who are unlikely to give up their positions.


What happened to all of the other cities that EverQuest fans are familiar with?

Exploring the world and discovering what has survived the cataclysms is one of the central themes of EverQuest II. As you adventure in the Shattered Lands, you will learn the fate of some of your favorite locations from the past. Expect many surprises as our story unfolds.


FAQ quoted from: Steve "Moorgard" Danuser, Sony Online Entertainment's Community Manager for EverQuest II


















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