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The magic system for EverQuest II is a well rounded system that was thought out with just as much care and attention as every other aspect released for the game.

There are 6 skills that impact how a caster functions. The first 2 listed are given to characters of all types:

Focus - Offsets the chance of interuption
Spell Avoidance - Determines how well you avoid a magic attack.

The last 4 represent the different schools of magic. Every spell draws upon one of the 4 skills according to its classification.

Ministration - Affects heal and curespells
Ordination - Affects buffs and debuffs
Disruption - Affects magical damage spells
Subjugation - Affects pets and other control-type spells

You can access the complete list of spells and abilities by clicking here

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June 5, 2006